Gustav lives with his parents and works at their pig farm. All of his spare time he uses in front of the computer. Here he is part of a closed, online chat room, where peers socialize and support each other, but also share grim content and challenges each other's limits. When Gustav is challenged to film himself committing a violent and obscene act, he suddenly finds himself in a dilemma: Because on the same day Daniel, the new employee who is the same age as Gustav, arrives. And for the first time in a long time, Gustav experiences a new opportunity and interest in making and maintaining a meaningful social relation to another person close to him.
In a suburban town characterized by an unpopular no-drinking policy and a simmering atmosphere of misery, the drunken country sheriff wakes up with a raging hangover and a big problem: he's lost his revolver. In search of his missing revolver, the officer fights a futile battle to maintain control over the workers' drunkenness and a strange moped gang with evil intentions.
A fence is built between Denmark and Germany to separate wild boars from domestic farm pigs, to avoid the spreading of a deadly swine virus. Ebba wakes, just an arm length away from her girlfriend Jona, the reminiscence of her dream about separation and a longing for unity takes its toll on them.
Elliot and Mads are in seemingly well-functioning long distance relationship. But Elliot has never opened up about a trauma inflicted upon him in his past and it catches up with him, when he’s supposed to have a romantic weekend with Mads. Elliot decides to confront the trauma and tell Mads about it to overcome his own shame.
After the death of their father, Sigurd wants to bury the hatchet and forgive his half siblings, Astrid and Jens, for how they treated him as kids. But this does not go as planned, as Astrid and Jens do not believe they've done anything that warrants forgiveness. Sigurd feels snubbed and realizes that what he actually wants is an apology but this demand only escalates an already tense situation and before long, they start to fall into old habits, revisiting childhood traumas.
The film takes place in a near-future, where earth has punished all adults for not taking properly care of our planet. We follow a group of kids, left all by themselves in a trashed world, living day by day and trying to avoid the unknown future. The kids put all their fear into hating the adults, but what will happen when one of the kids starts to become one?
William is convinced it is his fault that the world is coming to an end. On the planet's last day, he is faced with a dilemma; Should he spend his last hours with his family, who have chosen to celebrate his disabled sister's birthday, or should he meet up with his crush, who is impatiently waiting for him at the local beach?
'Companion AI' is a new technology that allows for the implantation of relationships through a chip. Saga is anti-tech, lonely, and struggles to connect with others, as popular technology creates distance between people. When she reunites with her childhood friend Etta, whom she misses in her life, she sees an opportunity to rekindle a genuine and deep relationship. However, Etta herself has a 'companion,' making it challenging to reestablish their bond. This drives Saga on a journey where she must compromise and turn inward in the pursuit of a genuine relationship.
The poor and pregnant maid Karen slaves her days away, taking care of the imprisoned noblewoman Rigmor. Their fragile friendship suddenly presents an opportunity for a better life, when Rigmor mentions a valuable treasure buried in the forest. In hope of freedom, the two women spite their differences and attempt an escape. But can they create an alliance across class, and flee from fate?
Roland is a loner in the bowling alley where he works. However, as the only witness of a tragic accident, he finds sudden confirmation from his colleagues by telling them the horrifying details. Slowly he starts embellishing the story.